![]() ![]() Developed by the Ukrainian studio Frogwares, who’ve been making Sherlock Holmes games for seventeen years, The Sinking City shares a lot of its DNA with the British super sleuth. Reed himself is a detective, and that’s what you’ll be doing for much of your time with The Sinking City. ![]() Sure, it does come in hot and heavy with the bizarre visions and doesn’t really build up to things as a traditional Cthulhu story would, but it manages to hold your attention for the duration of its reasonable runtime. ![]() Such creative freedom is presumably why the game remains intriguing from beginning to end too. While I appreciate that so many games dip into the bizarre world that Lovecraft created with Cthulhu, it’s also refreshing to see The Sinking City not follow any story religiously. ![]() Lovecraft including but obviously not limited to The Call of Cthulhu, The Last Test, and The Shadow over Innsmouth. The more peculiar fact? The town has recently flooded, and most of it has submerged underwater, bringing waves of oddities and creatures amongst the shore.Īs you may have noticed from the imagery, The Sinking City takes massive inspiration from the works of H.P. Troubled by his own nightmarish visions, Reed is drawn to the fictional city of Oakmont in Massachusetts to investigate a recent bout of hysteria amongst its residents. You play as Charles Reed, a war veteran (and Navy diner too, conveniently) who has since become a private investigator for whoever is willing to pay. Lovecraft told, but in a way that feels new and fresh. Thankfully, The Sinking City follows the stories that H.P. Having played through Call of Cthulhu last year, I was wary that yet another Lovecraft inspired game would maybe feel a bit grating or a retread of material that I’m all too familiar with. I had no idea what to expect from The Sinking City, but I am happy with what I got. ![]()
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